Enhancing Fourth-Grade Students' Logical Thinking in Mathematics Through Interactive Math Board Learning Media
DOI:
https://doi.org/10.56916/jirpe.v4i4.1998Keywords:
interactive learning media, logical thinking, mathematics education, elementary students, ADDIE modelAbstract
Mathematics education faces significant challenges in developing students' logical thinking abilities, as evidenced by Indonesia's below-average PISA performance. Traditional lecture-based instruction fails to engage students effectively, necessitating innovative interactive learning media to enhance mathematical reasoning capabilities. This study aimed to develop and evaluate the effectiveness of Math Board learning media for improving fourth-grade students' logical thinking abilities in whole number concepts up to 10,000. This research employed a Research and Development approach integrating the ADDIE framework (Analysis, Design, Development, Implementation, Evaluation) with pre-experimental design using pretest-posttest comparisons. Twenty-eight fourth-grade students from SD N Mangunsari 03 participated in the study. Data collection utilized logical thinking ability tests, classroom observations, and structured interviews. Expert validation assessed media quality, while statistical analysis using SPSS version 25 included normality testing, homogeneity testing, paired samples t-test, and N-Gain score analysis to measure improvement effectiveness. Expert validation yielded a quality score of 90.67%, categorizing the Math Board as "Very Good." Statistical analysis revealed significant differences between pretest and posttest scores (p < .000), with a mean improvement of 49.36 points. The N-Gain analysis demonstrated a mean score of 0.7996, indicating high effectiveness (79.96% improvement rate). All prerequisite tests confirmed data normality and homogeneity, validating the statistical procedures employed. The findings demonstrate that Math Board learning media significantly enhances students' logical thinking abilities, supporting theoretical frameworks from Piaget's cognitive development theory and Vygotsky's zone of proximal development. The results exceed effectiveness levels reported in previous interactive media studies, confirming the superior impact of modular board-based approaches with visual and interactive elements in mathematics education.
References
Abdullah, S., & Shariff, A. (2008). The effects of inquiry-based computer simulation with cooperative learning on scientific thinking and conceptual understanding of gas laws. Eurasia Journal of Mathematics, Science and Technology Education, 4(4), 387-398. https://doi.org/10.12973/ejmste/75365
Aksu, G., & Koruklu, N. (2015). Determination the effects of vocational high school students’ logical and critical thinking skills on mathematics success. Eurasian Journal of Educational Research, 15(59). https://dergipark.org.tr/en/pub/ejer/issue/42376/510273
Birt, J. (2023). The best ways to strengthen your logical thinking skills. https://www.indeed.com/career-advice/career-development/strengthen-logical-thinking-skills
Cabrera, D., Cabrera, L., Powers, E., Solin, J., & Kushner, J. (2018). Applying systems thinking models of organizational design and change in community operational research. European Journal of Operational Research, 268(3), 932-945. https://doi.org/10.1016/j.ejor.2017.11.006
Dewi, M. P., Adhe, K. R., Maulidiyah, E. C., & Simatupang, N. D. (2023). Pengembangan Media Pop Up Book Mitigasi Bencana Banjir Terhadap Kemampuan Berfikir Logis Anak Usia 5-6 Tahun. Lencana: Jurnal Inovasi Ilmu Pendidikan, 1(2), 121-144. https://doi.org/10.55606/lencana.v1i2.1462
Fikri, M. T., Kusna, S. L., & Choiriyah, M. (2023). Pengembangan Media Pembelajaran Think Table Untuk Meningkatkan Kemampuan Berpikir Logis. Jurnal Sustainable, 6(2), 682-688. https://doi.org/10.32923/kjmp.v6i2.4100
Green, C. L. (2020). Digital literacies and the skills of the digital age. Learning in the digital age. https://open.library.okstate.edu/learninginthedigitalage/chapter/digital-literacies-and-the-skills-of-the-digital-age/
Hadjah, S., & Nandang Faturohman, S. (2024). Efektivitas Media Puzzle Dalam Meningkatkan Kemampuan Logika Matematika Anak Usia Dini. Jurnal Pendidikan dan Penelitian Semesta Mendidik, 1(1, Desember), 80-85. https://jurnal.p3msm.id/index.php/sm/article/view/10
Horanska, T.V., Bakumenko, T., Polishchuk, V.L., Atamanchuk, I., & Turchyn, T. (2022). Development of students’ verbal and logical thinking in the course of research work. dspace.pdpu.edu.ua/jspui/handle/123456789/13800
Kaplan, Z. (2023). What are decision-making skills? Retrieved from https://www.theforage.com/blog/skills/decision-making-skills
Mawardi, M. (2018). Designing the Implementation of Model and Instructional Media. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 8(1), 26–40. https://doi.org/10.24246/j.js.2018.v8.i1.p26-40
Nabighoh, W. N., Mustaji, M., & Hendratno, H. (2022). Meningkatkan kecerdasan logika matematika anak usia dini melalui media interaktif puzzle angka. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 6(4), 3410-3417. http://dx.doi.org/10.31004/obsesi.v6i4.2410
Othman, M., & Zaın, N. (2015). Online collaboration for programming: Assessing students’ cognitive abilities. Turkish Online Journal of Distance Education, 16(4), 84-97. https://dergipark.org.tr/en/pub/tojde/issue/16949/176937
Pakpahan, F. H., & Saragih, M. (2022). Theory of cognitive development by Jean Piaget. Journal of Applied Linguistics, 2(1), 55-60. https://doi.org/10.52622/joal.v2i2.79
Puspaningrum, N. D., Minah, M., & Hafnita, I. (2023). Meningkatkan Kecerdasan Logika Matematika Anak Usia 5-6 Tahun Melalui Media Game Edukasi di TK Aisyiyah Bustanul Afthal VII Pekanbaru. Jurnal Pendidikan Tuntas, 1(4), 222-227. https://doi.org/10.37985/jpt.v1i4.243
Rahmalia, D., & Suryana, D. (2021). Pengembangan Media papan flanel untuk meningkatkan kecerdasan logika matematika pada anak. Jurnal basicedu, 5(2), 605-618. https://doi.org/10.31004/basicedu.v5i2.782
Safira, D., & Sitepu, J. M. (2025). Implementasi Media Papan Balok untuk Meningkatkan Kemampuan Logis-Matematis pada Anak Usia Dini di RA Al-Hikmah. Aulad: Journal on Early Childhood, 8(1), 343-354. https://doi.org/10.31004/aulad.v8i1.1013
Saputri, K., Diana, D., & Kanaria, K. (2024). Upaya Meningkatkan Kemampuan Logika Matematika Anak Melalui Media Papan Telur. Jurnal Pengabdian Masyarakat Bangsa, 2(6), 1901-1905. https://doi.org/10.59837/jpmba.v2i6.1139
Sharman, A. (2023). Essential digital skills for a new generation - the importance of starting early. https://www.stem.org.uk/all-news/essential-digital-skills-for-a-new-generation-the-importance-of-starting
Turan, U., Fidan, Y., & Yıldıran, C. (2019). Critical Thinking as a Qualified Decision-Making Tool. Journal of History Culture and Art Research, 8(4), 1-18. https://doi.org/10.7596/taksad.v8i4.2316
Wajannati, M. (2016). Peningkatan kecerdasan logika matematika anak usia 5-6 tahun melalui media maze angka. Jurnal Penelitian Dan Pengembangan Pendidikan Anak Usia Dini, 3(2), 105-114. https://dx.doi.org/10.30870/jpppaud.v3i2.4617
Wijayanti, F. D., Utomo, H. B., WIRANATA, I. D., & Lestariningrum, A. (2023). Explosion Box: Media interaktif guna meningkatkan kemampuan berpikir logis anak usia dini. ABATA: Jurnal Pendidikan Islam Anak Usia Dini, 3(1), 29-38. https://doi.org/10.32665/abata.v3i1.1391
York, S., Lavi, R., Dori, Y. J., & Orgill, M. (2019). Applications of systems thinking in STEM education. Journal of Chemical Education, 96(12), 2742-2751. https://doi.org/10.1021/acs.jchemed.9b00261
Yusmin, E. (2017). Kesulitan Belajar Siswapada Pelajaran Matematika (Rangkuman Dengan Pendekatan Meta-Ethnography). Jurnal Visi Ilmu Pendidikan, 9(1), 2119–2136. https://doi.org/10.26418/jvip.v9i1.24806
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Fitri Wulandari, Stefanus Christian Relmasira

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.







